Wednesday, 28 June 2017

Blender a Day! Day 6!

Every log cabin needs logs right? So I made some really basic ones. It's basically just a cylinder with a Decimate modifier on it, which I did in Blender. I learnt a lot from Modifiers and how they can make an artistic challenged person like me actually look semi-good :P My favorite modifiers that I spam all over the place from this point on-wards are Mirror, Bevel, Subdivision Surfaces and Decimate. Although subdivision makes the model so much more complicated and expensive in terms of performance x.X

Log being textured in Blender
 And an example in Unity can be seen below.

Quick and easy one as that day was a week day and I was tired from work.


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